Opus 118: Opus
118: Funnybook Fanfare (June 29). Every once in awhile, I'm happy to say, something comes along
that's a pure, unmitigated delight for worshipers at the shrines of
cartooning. And this is one of those: Undercover Genie: The Irreverent
Conjurings of an Illustrative Aladdin-that is, Kyle Baker (128
8.5x11-inch pages in paperback from Vertigo, $14.95). The book is
a collection of Baker's comical drawings, spot illos and caricatures
and a smattering of short comic strips and mock advertisements, culled
from files of his work through the 1990s and thereafter. I haven't
read it yet, not from cover-to-cover. It deserves that reading, and
I'll get to it. But I've thumbed its pages, and from that alone, I
know I'll enjoy everything in it. Baker's protean graphic stylings,
whatever their appearance (and there's a great variety herein), deploy
a supple line that betrays in every stroke an antic visual spirit.
And that's cartooning at its supremity. I know: supremity is not a
word, at least, not until now. Now it's a word, and it means the top-of-the-world,
all-time hootenanny best, at its pinnacle and apogee. Many cartoonists
do cartooning at its supremity, so Baker is not a solitary genius.
But he's one of a select band, and if you didn't realize it before,
this book will convince you. Baker says he draws all the time, day
and night-a lot of cartoons. Some of them he sells right away; others
that he doesn't sell immediately, he files away. And this book includes
many of those. But they aren't sketches or rough drafts: these are finished art, tellingly spotted with
dramatic solid blacks, etched with lines that seem flung with care
upon the page. (That's a contradiction, you'll say: you can't fling
with care. Sure you can. And Baker's line art proves it.) If you love
cartooning, you'll love this book-the drawings in it, I mean. Baker
draws funny. Even his sexy bimbos are funny as well as sexy. And that,
perhaps, is the hardest thing to do-to draw sexy and funny. Baker
does it all. Supremely. Some of my favorite reading matter-namely,
21 Down, Y the Last Man, and 100 Bullets-could use a
plot synopsis at the beginning of every issue. Or maybe it's just
me, having another senior moment, but I have trouble remembering just
what, exactly, happened in the last issue. ... The new title from
Marvel, Kingpin, is, like 100 Bullets, in the grim-and-gritty
tradition more-or-less established by Frank Miller with his
Sin City series, it seems to me. But Bob Hall with another
series, Armed and Dangerous, did it superbly, too. He was simply
too early with the goods. In Kingpin, the Bruce Jones -
Sean Phillips - Klaus Janson team pace the story nicely, with
pictures carrying their share of the narrative load (a not uncommon
situation these days, although years ago, in the 1970s f'instance,
comics were wordy to a fault, and the pictures did little but provide
eye candy to the verbal narratives). ... The covers of these titles
have resurrected a seemingly dead art. Juicy book cover illustration
of the sort that seduced us into buying paperback books in the 1940s
and 1950s had all but disappeared until comic book publishers revived
it in the last couple years. Fables, too. ... Speaking of which,
the title begins a new story with No. 14 as Bluebeard sends Goldilocks
away to off Bigby and Snow White. Fables is a nifty conception, I
ween, and sometimes (as in No. 14), the fairytale ambiance is evoked
by playful page design. ... Aim to Dazzle, a "Billy Dogma Experience"
from Dean Haspiel, achieves its comedic purpose through a tension
between the overblown "heroic" argot that infects the book and the
ordinary life situations that inspire the talk. It's a superheroic
exaggerated reaction to an everyday life that is not just ordinary
but a little seedy. Haspiel's heavy-handed art carries the tale and
its ambiance effortlessly. ... Gary Spencer Millidge's Strangehaven
is up to No. 15, and since I've missed all 14 of the preceding books,
I was delighted to find a cast of characters listed on the first page,
with descriptions that provided enough incidental plot summary for
me to make sense of the rest of the book. The drawings are boldly
outlined and copiously toned in shades of gray, and Millidge proves,
page after page, that he can draw the same characters in recognizable
fashion every time they appear and from nearly every angle. The story,
which he also creates, unravels at a slow, deliberate pace, and the
dilemma, which has the ostensible protagonist, Alex Hunter, more-or-less
a captive in a small town, reminds me of "The Prisoner." I have been wondering what became of
John Byrne lately (other than his penciling Tom Batiuk's
Funky Winkerbean for a couple months), so when I saw the
trade paperback Superman & Batman Generations: An Imaginary
Tale, I seized it. We forget, sometimes, I think, just how good
Byrne is at comic books. He wrote, penciled, and inked this extravaganza,
and he hasn't scrimped on any aspect of it. Superhero comics are essentially
the graphic playground of those who enjoy figure drawing, but Byrne
gives us locale as well as anatomy, and sometimes his locales are
vast and detailed (as dictated by story demands). The story here involves
the marriages and offspring of Clark Kent and Bruce Wayne, a tale
that weaves through three generations from 1939 to 1999 (and, even,
2919) before reaching a sort of conclusion. The concept and its execution
is ingenious, and Byrne carries it off with panache. He stumbles sometimes-once,
he has Superman crash through a window to rescue Lois (now his wife)
but we "hear" him speak before he breaks through the window into the
place where we "hear" him. And when Lois hauls off and kicks a thug
in the chin, Byrne draws her so close to the guy that there wouldn't
have been room for her to swing her leg up. And there are a few anatomical
glitches, and some of his verbal exposition consumes a lot of speech
balloons. But the story is worth it, seems to me. And Byrne's drawings-his
flexible line, waning thin and then waxing fat and juicy-is a joy
to behold. And his rendering of a room-full of meringue pies is astonishing.
(How would you draw meringue? Watch Byrne, that's how.) Byrne's plotting
is fascinating. We see Lois Lane smoking a cigarette repeatedly, and,
late in the book when she dies of lung cancer, we know the reason
for the display of this usually verboten pleasure of bygone days.
But we see the face of Batman's bride only in the early pages: in
every subsequent appearance, Byrne arranges for her face to be obscured
or turned away from us. Why is that? Is there a mystery to be explained
in the next volume? Or did I miss something somewhere along the line?
I'll find out: I've ordered Generations II. I've mentioned Robert Mankoff's
book, The Naked Cartoonist, here before (144 7x9-inch pages
in hardback, for a certain amount of money, I'm sure, but they don't
print the prices on covers or dust jackets anymore, so I can't tell
you what it might be; check Amazon.com while you're on the machine).
Mankoff is the cartoon editor of the country's most respected venue
for cartoons, The New Yorker. And this book purports to tell
us all how to conjure up funny ideas and become, perforce, creative
people. Along the way, Mankoff gives us a guided tour of New Yorker
cartoons. He also displays his annoyingly adolescent sense of humor.
Much of this book, as I intimated before, is about how funny Mankoff
thinks he is as a writer. Alas, he comes off more chatty than funny.
But the logic of his argument, his exploration of what makes a cartoon
funny, is dead on. And towards the end of the book is a 10-page "Cartoon
I.Q. Test." This may be the most valuable training in the book. Mankoff
presents eleven cartoons with alternate captions. The test is to see
if you can pick the funniest caption. Mankoff gives his answers-and,
even more valuable, his explanations of why one caption is funnier
than another. CIVILIZATION'S
LAST OUTPOST. In
the London wax museum of Madame Tussaud Britney Spears' image
will have inflatable breasts that bounce in time to her dancing. Now
that's news. I didn't know the figures at Tussaud's moved let alone
that any of them danced. But this new, er, development leaves me pondering
an imponderable: who gets to inflate her breasts, and how is it done?
... In silliness elsewhere, Entertainment Earth is offering a 7.5-inch
doll of Brianna Banks which comes with a removable sf costume.
Just the thing to put on the shelf next to your lingerie Barbie. ...
Larry Gonick, a Harvard math professor who also created the Cartoon
History of the Universe series and numerous others of similar ilk,
said, in an appearance on the campus near my home, that what makes
cartooning "work" is our "primal response to simple linework." People
recognize people quicker from a caricature than from a photography,
he expounded. The devices of cartoon exposition, he went on, are:
analogy/allegory, illustration, personification, anthropomorphism,
and sequence or storytelling. He maintains that comics can do better
at explaining than books, but since books are interesting for other
reasons, he enjoys them, too. He also claims to be the first to write
about the evolution of sex from fish (who make no sexual contact)
to amphibians (who do). ... According to the latest rumor, "Baghdad
Bob," Saddam's spinmeister, Mohammed Saeed al-Sahhaf, has applied
for the presidential press secretary job at the White House, saying
Ari Fleischer taught him everything he knows about information dissemination.
... Well, that's enough about comic characters-onward. FEETNIT
(the plural of "footnote"): They're ganging up against the Bush League at last. In "Finding
Nemo," when Marlin tells the fish back home that his son Nemo has
been kidnaped by humans, one of the other fish says humans are terrible
because they believe they own everything and can do as they please.
Another fish says some on the order of, "Yeah-they were probably Americans."
To which, Roger Ebert says (6/15/03): "Unfair" maybe-because Nemo
was kidnaped by Australians-but "in saying that Americans think they
can do as they please, the poor little fish is only reflecting current
administration policy." And before we leave too far behind
(Opus 117) the controversy caused by Dick Locher's cartoon about the
road map across the bridge to peace in the Mideast, I neglected to
remark at the time that this sort of disturbance in newspapers is
a good thing. It stimulates sales by intriguing citizens, who then
buy the paper to see what it's all about. Editors ought to provoke
controversy instead of seeking to avoid it with every ounce of their
pointy-headed beings. Controversy caused by an editorial cartoon is
precisely what most editooners hope to foster. Get people riled up
enough to do some thinking. So Locher served a noble calling. But,
unfortunately, the brouhaha in this instance was about anti-Semitism,
not the crisis in the Mideast. Which is why, as Locher was quick to
point out, he would never deliberately draw a cartoon with an anti-Semitic
element: that element diverts discussion away from the topic the cartoonist
hoped to rile people up about. Moving
Moments: Number 1-Hulk on the Big Screen. I saw Ang Lee's "Hulk" this week, and I think I'm safe in
saying that this movie effectively designates live actors in movies
as an endangered species. The CGI responsible for the Hulk is remarkably
good. When I first heard that the character would be enacted by computer
generated imagery, I was dubious. Roger Ebert thinks this aspect of
the flick is its least successful, seeing in the creature's jerky
movements in long shots an echo of the stop-frame technique that animated
King Kong, and while I agree, I don't find the echoes off-putting.
But that's not the point. The point is that the Industrial Light &
Magic incarnation of the Hulk is (as Ebert admits) "convincing in
close-up" and good enough in long shots. Good enough to make Ebert
wonder if the jerkiness is deliberate, a sort of homage to King Kong,
the Hulk's spiritual ancestor-particularly since modern computer animation
has demonstrated that it can be much smoother and slicker than we
see here. And that sort of achievement suggests that live actors are
not long for the silver screen. Before long, CGI versions of Humphrey
Bogart and Clark Gable will return to motion picture theaters everywhere,
and live actors will be found only on stages. Maybe a good thing-for
American theater anyhow. The premature circulation through the
Internet of a pirated work print of the movie inspired numerous negative
reviews before "Hulk" opened on June 20. That may have reduced its
box office gross, but at $62.1 million for the three-day weekend opening,
"Hulk" set a record for June flicks, it sez here. But that is neither
here nor there. The movie was engaging and affecting, emotional and
thought-provoking. And although Hulk aficionados everywhere may fault
it for lack of absolute fidelity to the comic book version, that,
for my money, doesn't matter. A movie ought to stand on its own without
reference to any external (however inspirational) source. A movie
based entirely upon and seeking to re-enact a comic book creation
ought to be consonant with the print version, but it needn't be a
slavish imitation either. I cringe to admit that I have virtually
no familiarity with the Hulk in either his comic book or tv versions,
so I couldn't say what about the movie violated the canon. But whatever
violations there were (and I'm sure there were some), the flick worked
on its own as far as I'm concerned. Moreover, as Mick LaSalle observes
in the Chronicle, "Lee breaks the action-movie mold" and produces
a "thinking person's movie" albeit "with precious little for anyone
to think about." At the online New York Post, Russell Scott
Smith lists the action-flick rules that Lee broke: (1) hire a big-name
star, (2) the more explosions, the better, (3) keep the fighting clean,
(4) keep it moving, fast, and (5) keep it simple. Lee, says Smith,
did none of these things. Several reviewers applauded Lee's use
of split-screen imagery and sometimes multiple pictures-within-pictures
as evocative of the comic book medium from which the character springs.
I suppose that's what Lee intended by using the devices, but multiple-images
on the movie screen are not the same as panels on comic book pages.
They look the same, but they function differently. The comic book's
basic ingredient is space; in movies, it's time. Panels on a comic
book page may use space differently from one to the next-vertical
panels to suggest height, for instance; horizontal to imply breadth
or separation-but in any case, space is being used to emphasize or
dramatize a story element. Lee's use of similar devices acted only
to emphasize simultaneity. In comic books, superimposing a close-up
of a character's face on a larger panel that depicts that character
in action serves the same purpose, but only in this maneuver can we
find in comic books any use of paneled imagery that is paralleled
in Lee's machinations. Nevertheless, Lee's deployment of this strategy
works to advance his story and enhance its emotional impact. But it's
not comics, aristotle: it's movies. Anthony Breznican, AP's entertainment
writer, conjured up the best metaphor of the day, saying "Bruce Banner
has the same relationship with the Hulk that a paper bag has with
microwave popcorn: both exist mainly to burst apart and unleash the
main attraction." True, maybe, but an oversimplification and, therefore,
inaccurate and, ultimately, unfair. Banner's dilemma, his sudden and
unwanted evolution into a monster, is what gives this Marvel creation
its emotional impact. Although the movie is touted as another "superhero"
flick, the Hulk is not a superhero: he is a colossal accident, an
on-going human tragedy of epic proportions. Stan Lee's reputed contribution
to (and transformation of) superhero comics was to give the longjohn
legions distinctive and often flawed personalities, making them the
sort of human beings that we can identify with. But the Hulk is different:
we don't identify with the Hulk so much as we pity him because he's
trapped in a form he can't escape from. Lee's movie captures that
essential element, particularly in the scene in San Francisco when
Banner's would-be girlfriend, Betty Ross, embraces the shattered man
who has emerged, shaken and staggering, from the towering figure of
the rampaging Hulk, engorged with rage. The official Les Daniels history of
the Marvel Universe suggests that the Hulk is "a metaphor for the
early 1960s fear that atomic weapons would get out of hand." Atomic
weapons and all scientific advances. Perhaps. And this interpretation
certainly fits the material even if it presumes a psychological state
among readers that cannot be exactly ascertained. I suspect, though,
that the appeal of the Hulk is more primordial than the 1960s: he
enacts both the human desire for great power and the usually unanticipated
consequences of gaining it. Western mythology sometimes deals in the
same material, often imparting a moral lesson. I'm thinking of the
tale about the man who wants to live forever, and when his wish is
granted, he finds continual existence crushingly boring. Stan Lee,
in his account of the Hulk's creation, quite explicitly traces the
Hulk's origins to the Thing, another monster whose appealing humanity
lies beneath an ugly surface. The early popularity of the Thing, who
debuted in Fantastic Four No. 1 in the fall of 1961 and was
immediately the most appealing of the quartet, prompted Lee to try
to repeat that success in a rawer form-that of a nearly uncontrollable
force in approximately human form-in the spring of 1962. His success,
now transposed to the movie screen at a time when our fears of atomic
annihilation have receded into near oblivion, demonstrates the archetypal,
timeless nature of the achievement and must be, for Stan Lee, a source
of immense satisfaction. I suspect, for reasons too convoluted to
explore at the moment, that the Hulk is more solely Lee's creation
than any of the other primary Marvel Universe inhabitants. The Thing's
perverse personality and the bickering interrelationships of the Fantastic
Four are more likely the result of Jack Kirby's involvement in the
project than Lee's; Lee was able to capitalize upon Kirby's contribution,
expanding the notion of superheroes with personalities to every nook
of his funnybook empire, but in the Hulk, he was pretty clearly following
his own vision, which, although inspired by Kirby's Thing, followed
a logic of Lee's rather than Kirby's in evolving into power incarnate
as a unwished for fate. The Thing experienced the emotional trauma
of the same predicament, but the Hulk took the idea a step farther,
and that step, I submit, was Lee's alone, unaided by Kirby (but abetted,
probably, by the cinematic monster movies of the day in which our
response to all alien forms is to sic the army on them). This is not
to say that Lee was being "original" here with the Hulk; but he seems
to me to be developing the Thing concept along lines that he would
be capable of envisioning without the overt boost the Kirby and other
Marvel artists supplied. Mere speculation, I confess; but there it
is. Moving
Moment Number 2-Unmasking on Television. The metaphorical quotation in the foregoing, while representing
Daniels' comment, is actually taken from another movie event of the
last week, the History Channel's "Comic Book Superheroes Unmasked,"
which aired on Monday, June 23. While it was gratifying to witness
the comic book medium being treated with something approaching the
respect it deserves as both a historical phenomenon and a creative
endeavor, the two-hour program, like nearly all television, was long
on visuals and short on thought and accuracy. The expert witnesses
called to testify included highly credentialed personages-Will Eisner,
Stan Lee, Denny O'Neill, Jim Steranko, Frank Miller, Paul Levitz-as
well as a sprinkling of current hotshots-Michael Chabon, Kevin Smith,
a remarkably scruffy-looking Neil Gaiman, Joe Quesada, and Bradford
Wright, the smirking author of Comic Book Nation. As is always
the case with examinations of comics, the proclaimed purpose of the
program was to show how comic book superheroes "reflected the times
in which they were created" among other things. Such efforts almost
never focus on the artform itself; it's as if the only connection
these creations can have with human intelligence is as a window to
past events. However, the program did, as I say, treat the superhero
medium with a certain modicum of respect, and for that, we must be
eternally grateful. The respect, alas, did not extend so far as to
demand of the producers much accuracy in representing the history
of the genre. It may have been good tv, but it was, as most tv history
is, bad history. In telescoping the complex history
of the medium into two hours, certain key events were truncated into
misleading assertions, thereby perverting the history. The origin
of the comic book as a pamphlet of reprinted newspaper comic strips
was attributed to the desire of newspaper syndicates to make an extra
buck rather than to the entrepreneurship of a printing press salesman,
whose main object was to keep the presses rolling. While the decline
in sales of superhero comic books in the 1950s was a topic examined
in the context of the competition television offered, the comic book
industry's initial response, to produce comic books about tv characters,
was never mentioned. Moreover, in the same context, since tv was (in
that unforgettable phrase) "the medium of choice" for kids, comic
book publishers "went back to what they had been at the beginning"
and began producing superhero comic books again. Well, yes: that's
the chronology, but it's not the cause-and-effect although that's
how it was presented. The decline of post-war superhero comic
books was attributed to the dubious fact that the superheroes were
manifestations of the Depression psyche and since the Depression psyche
disappeared with U.S. triumph in World War II, superheroes disappeared
with it. Moreover, in one stunning revelation, since we'd beaten the
enemy in WWII, we didn't need superheroes any more, an assertion that
suggestions superheroes actually won the War. The actual state of
affairs was much less cut-and-dried, much more relative. Comic book
sales soared during the war years because they were consumed avidly
by soldiers abroad, and they were popular among soldiers because,
among other things, they could be read quickly, nearly effortlessly,
by men who spent an awful amount of time standing around waiting for
something to happen, which, when it happened, required them to drop
everything at once (in other words, men living in the wartime military).
When the war was over and the military disbanded, there were no longer
as many soldiers standing around waiting and looking for easy reading
matter. So comic book sales slumped. Probably not as much as we imagine
they did, now, in the distant aftermath, but enough to alarm publishers,
who were continually pouring over sales figures. In the panic that
soon ensued, publishers started producing comics on subjects other
than superheroes, and the result of that was a surfeit of choices,
which, in its turn, out-numbered superhero comics and eventually suppressed
their sales, relative to the market as a whole. But superhero comics
were still around in abundance. Even Fawcett's Captain Marvel was
around, and doing well, comparatively speaking, up through the early
1950s, when DC's law suit finally forced Fawcett to give up publishing
its entire line of comic books. But if you listen to the "Unmasked"
contention, you'd think superhero comics disappeared entirely in January
1946. In representing the collapse of the
comic book business in the face of Wertham's assault with the book,
Seduction of the Innocent, in 1954, the over-simplification
approaches mendacity. Objections to comic books surfaced in the early
1940s, well before Wertham took up the issue. And Wertham's allegations
themselves were glossed over. "Comics were seen as bad for young readers"
is the assertion that is offered to explain the entire crusade. The
public concern about the increase in juvenile delinquency in the post-war
years and the possible connection "crime comics" had to this increase
is never mentioned. The hearings of the so-called "Kefauver committee"
were conducted in connection with the eponymous Senator's investigation
into organized crime. Kefauver was not, as contended by this program's
writers, looking into the "effects of popular culture on young minds."
And, later in the program, the emergence of the Comics Code Authority
with its Seal of Approval machinery is described as "a government
crackdown" even though it was an entirely voluntary concoction of
the comic book publishers who thought the Authority would enable them
to escape official censorship (that is, "government crackdown"). Apparently
they didn't escape it in television history. Apart from these transgressions, the
program participated in the latest evolution in the meaning of the
word fascism by including a curious apostrophe from Chabon
about the "irony in the fact that many of the Golden Age heroes had
been evolved to fight the Nazis [but] were themselves very much in
the Nazi ideal." Provocative, even interesting, but, as with the metaphor
about the Hulk and fear of nuclear power, an abbreviation of human
history that effectively overlooks most of it. The all-powerful superheroic
human being is not the intellectual property of Adolph Hitler and
his fascist adherents; the concept is almost as old as the homo sapiens
species, superheroes appearing in the folklore and literature of nearly
every culture. Fascism has come to mean, I take it from Chabon's remarks,
"the idea that you can solve problems through physical strength, by
being stronger and more powerful." Balderdash. "Fascism," to quote
from the Encarta Encyclopedia, is
a "modern political ideology that seeks to regenerate the social,
economic, and cultural life of a country by basing it on a heightened
sense of national belonging or ethnic identity. Fascism rejects liberal
ideas such as freedom and individual rights, and often presses for
the destruction of election, legislatures, and other elements of democracy.
... [Historically,] fascism ... capitalized on the intense patriotism
that emerged [in the early 20th Century] in response to widespread
social and political uncertainty after World War I. ... [Some] historians
and political scientists view fascism as a form of politics that is
cynically adopted by governments to support capitalism and to prevent
a socialist revolution." In recent years, the notion of fascism
has broadened until it is seen as embodying at least three elements:
(1) the concept of a nation in crisis coupled to (2) a myth of ethnic
or national renewal (3) aimed at creating a new culture "in which
values, politics, art, social norms, and economic activity are all
part of a single organic national community." In short, the right
wing of the GOP is closer to traditional "fascism" than power-tripping
superheroes. Hitler's storm troopers were bullies, and they used physical
force to advance the fascist agenda of the Nazi party. From this circumstance,
we have come to associate fascism with the use of force. But the fundamental
character of fascism is its authoritarian posture, in the service
of which physical force was usually, as a matter of historical fact,
employed, but physical force by itself is not fascism. But this discursive diversion is but
a minor sidelight in the "Unmasked" show. Mostly, the program did
as good a job of presenting the history of superhero comic books as
tv does generally on historical matters. Which is to say, only as
much history as lends itself easily to visuals accompanied by sound
bites. By focussing only on superhero comics, the program neglected
huge aspects of the history of comic books. And, since it was in the
mood to sweep by crime comics, funny animal comics, teenage comics,
horror comics, sf comics and others, it also swept giddily by the
entire line of Quality superhero comics (except for a brief appearance
of a Plastic Man cover). To
a great extent, the show reaffirmed the usual prejudices about comics,
substituting (as someone said on one of the lists I see) mythology
for history. But the tone of the program was serious, not campy. Superhero
comics were approached as a worthy subject for a serious history (as
serious as tv ever gets), and that is an improvement over many other
treatments of the subject over the years (most of which begin, "Bam!
Pow! Holy funnybooks, Batman-comics are worth thousands of dollars
these days!"). Moreover, as is increasingly the case these days, it
enunciated a raison d'etre of superheroicism: these are stories of
the heroic ideal that demonstrate the power of the individual to make
a difference. A worthy objective for any artform, and one that elevates
superhero comics above infantile pablum. Again, we must be thankful
for small favors when they are conferred by a mass medium like tv. An
Unmoving Moment-Stripperella Takes Off. Despite early alarms that this Pam Anderson-inspired
animated series by Stan Lee for the new so-called "men's channel"
had been spiked due to legal machinations or creative differences
or some other Hollywoodian excuse, the first episode aired on TNN
Cable-tv as scheduled, Thursday, June 26. And it was thoroughly insipid.
I should have known: I saw pages from the canceled comic book version
on the Web somewhere, and the visuals were pathetically uninspired.
Given the opportunity to do a sexy animated cartoon, you'd think the
various operatives would do a little better than this G-rated stuff
and take advantage of the potential of the medium for exaggerated
action. Nope. Insipid. The opening sequence wasn't terrible, but it
was scarcely inspired, and it all skidded steadily downhill from there.
Hard to say whether this is supposed to be funny or erotic. And it's
extraordinarily difficult to do both. 'Nuff said. Stan
Lee Gets the Treatment-in
a 7-page story in the June 20 issue of Entertainment Weekly.
In all, a chummy aggrandizement of Lee by Thomas Sinclair, a fan of
Marvel Comics since his youth, who glides too swiftly by the questions
that cluster like a cloud of annoying gnats around the shaded visage
of the man Sinclair dubs "the father of the modern-day comic book."
(Even that statement ignores entire echelons of comic books that Lee
had virtually no impact upon-graphic novels, for instance, but also
the funny animal genre, alive and well these days, albeit not as robust
as the superheroic crowd.) To be precise, if Lee is the father of
anything, it's the "modern-day superhero comic book." The pesky
questions are those that persist, even after all this time, in casting
doubt on Lee's seeming claim to be the sole creator of the so-called
Marvel Universe. In recent years, Lee has taken to sharing credit
with the artists with whom he worked, but Sinclair slips by this courtesy,
and he even goes so far as to quote Earl Wells from his 1995 article
in the Comics Journal, entitled "Once and for All, Who Was
the Author of Marvel?" In this effort, Wells declares that
"Kirby is not the author of Marvel." He arrives at this conclusion
after demonstrating that the version of heroism displayed in the early
Marvel comics (the Lee-Kirby creations) is different from the kind
of heroism on display in Kirby's later New Gods series for DC. The
difference, Wells maintains, indicates a different authorial responsibility
in each instance. Since no one questions Kirby's authorship of the
New Gods books, it's clear, Wells avers, that Lee's was the informing
voice in the universe that he and Kirby are credited for creating
at Marvel. This is a nice piece of literary detective work but blithely
ignores the likelihood that Kirby grew-matured or changed in philosophical
outlook as well as graphic skill-between the two periods. Moreover,
since the New Gods series was produced in the wake of the Vietnam
debacle, it surely reflected Kirby's reactions to the war in Southeast
Asia. And at DC with a new batch of heroes, he was unencumbered by
an established tradition among the spandex-clad who went before (unlike
all the guys and gals in tights who had been invented at Marvel in
the early sixties before Vietnam infected our national life). He was
therefore free to act upon his personal conviction rather than embodying
the stance that the Marvel heroes were obliged, at the time, to assume.
He reacted, I contend, to the grief and outrage inspired by Vietnam
that he saw in youthful readers, and his conception of heroism changed
accordingly. The New Gods books were therefore different than their
predecessors in the Lee-Kirby Marvel Universe. But not because Lee
was the "author of Marvel." Lee was a masterful cheerleader, the drum
major of the band, even the lyricist, but the pervasive melody at
Marvel was determined by Kirby. This thesis is more fully developed
in a book of mine, The Art of the Comic Book, about which you
can learn more by clicking here. Stay 'tooned, and click here
to find your way to the Front Page where this whole website is outlined
for your convenience. To find out about Harv's books, click here. |
|
send e-mail to R.C. Harvey Art of the Comic Book - Art of the Funnies - Accidental Ambassador Gordo - reviews - order form - Harv's Hindsights - main page |