Opus 86: Opus
86: Marvel Hype, Movies & Reviews (April 24). Marvel has emerged, during the last year or so,
from the valley of the shadow of bankruptcy, accompanied by a rising
crescendo of self-administered pats on the back. Yup, the old hype-meister
is back in the Bullpen, telling everyone who'll listen (and many who
would rather not) how great Marvel is. Recent reportage on the 'Net
assures us that Marvel ranked first in comic book sales in March. No
surprise: the company's books almost always dominate the Top 100 listing
in Diamond's monthly Previews. Diamond reported at the end of
last year that Marvel was the only publisher to experience growth in
the direct sales market. And a recent issue of Comics & Games
Retailer asserts that readers and retailers "voted" Marvel "Number
One in February and March." There's little question that Marvel's
comic books have undergone a revitalization over the last year under
the influence of helmsman Bill Jemas and editor-in-chief Joe
Quesada. The product is better, it seems to me: no longer just a
gaggle of Marvel Universe legions in longjohns, going mechanically through
the motions of re-enacting past triumphs, the characters in new and
revamped titles are at last poised to compete with DC's more varied
offerings. While there is sufficient cause, then, for rejoicing and
while the company's financial picture has clearly improved, much of
the self-congratulatory hype of recent weeks ignores the balance sheet
(Marvel had $181.8 million in debt at the end of 2001 and only $22.8
million in cash) and hefty quarterly dividend payments that regularly
transform profit into loss. None of this bodes ill, by the way: many
companies operate successfully under similar circumstances. (Marvel's
scarcely Enron just yet, but Enron lasted a long time.) Still, Marvel
isn't out of the woods just yet. But it's pounding the drum pretty loudly
anyhow, and I say, Glad to have 'em back. Meanwhile, a Spidey movie sequel is
already in the works (before, even, the May 3 premiere of the first
in this line), and other Marvel characters are being lined up for motion
picture treatment: Hulk, Daredevil, Doctor Strange, X-Men (again), Man-Thing,
Sub-mariner, Werewolf by Night, Elektra (a sequel to the DD flick, starring
tv's "Alias" heroine, Jennifer Garner, doing a reprise of the character),
Iron Fist, Ghost Rider, and the Fantastic Four. Hollywood is notorious
for optioning material and then never delivering anything, but the buzz
about comic book characters is gratifying to hear nonetheless. After
the box office successes of the Superman and Batman and X-Men movies,
these long dormant ideas for movies based upon comic book creations
are at last on the cusp of becoming realities. Elsewhere:
Zippy, in Bill Griffith's surreal
strip of that name, spent the week of April 8 at San Simeon, William
Randolph Hearst's "castle" on a mountaintop overlooking the Pacific.
While there, he talked with ol' "WR" himself and met Mutt and Jeff.
... And Marc Hempel's Naked Brain is about to emerge from
the 'Net as a comic book. Debuting in July, the series will run to three
issues, all featuring the extremely satisfying one-page cartoon antics
that Hempel has been offering regularly on Insight Studios' website,
www.SunnyFundays.com,
for the past year or so. These design-intense and highly hilarious comics
have long deserved an in-print version; time to rejoice. REVIEWS.
Terry Moore's
Strangers in Paradise has received, over the years, a healthy
ration of praise. And I don't know where I was during all that time
because I very much regret, today, having missed all those issues between
No. 1 and No. 48, the one I'm looking at now. Well, no: I didn't miss
them all: I did dip into one here and there along the way. I liked Moore's
drawings, but, because I was just passing through, I missed the nuances
of his story. I'm certain I've missed a lot in No. 48, too, but there's
a lot there for any innocent passerby such as I. First, the wit-the
snap and sparkle of Moore's dialogue. Nifty. Then his wholly competent
(which is to say, even, "commanding") mastery of the visuals, the portraits
of his characters from panel to panel, the composition of the panels
themselves. In short, the pictures are confidently rendered. We know
we're in the hands of a person who loves to draw and does it very well. Finally, there's the way Moore deploys
the resources of his medium. He uses the narrative breakdown of comics
to build suspense and to pace the action and the dialogue for maximum
dramatic impact. He also resorts to flashbacks. And silence. Pictures
in which facial expression tells the story. In this issue, it would appear that
Katchoo and Francine are off, at last, to a happy life together. And
Tambi seems on the cusp of resolving her desire to have an heir without
blowing David's head off. And then there's the two text pages in which
FBI Special Agent Sara Bryan gets closer to the Parker Girls (whoever
they may be). As for me, I'm off to find out if there
are any collections of this book around, and if there are, I'll buy
the whole lot. But I don't want to leave Moore without
pausing, briefly, to say what a hoot it is to browse his Paradise
Too, which is up to No. 6 now. In this little magazine, we get Moore's
sketchbook doodles-editorial cartoons, embryonic story idea sketches,
puns, social commentary, and, as he says, "blatant Freudian explorations,
answers to all contemporary ethics and physics questions," and the like.
In short, a few pages of a cartoonist having a good time exercising
his pencil (the sketches are all in pencil) and his funny bone. Here's
a drawing of a Texan in a ten-gallon-hat at the wheel of his pickup,
spitting tobacco out the window, labeled: Texan Signaling a Left Turn. Wonderful. We also get a sprinkling of comic strips
starring Kixie, a mischievous fairy who haunts the drawingboard of a
cartoonist named Michael who has a girlfriend named Sheila. And some
strips about "Li'l Kixie," who is, I gather, Kixie when somewhat more
diminutive. (Hard to imagine a fairy being smaller than tiny, but there
you have it.) And in No. 6, a few strips called Wonderland with
Plato "the lovesick polar bear" (drifting by on a small ice floe, Plato
watches a couple seals dressed up in rabbit costumes then turns to us
and says, "Easter seals"). Good fun if you love cartooning. If
all you want is a story, then stick to SIP (which is how the
cognoscente refer to Strangers In Paradise); but if you want
to see inside a cartoonist's so-called mind just a little, try P'Too
(which is how the cognoscente refer to Paradise Too). (And, as
I've said before, you gotta love a comic with a nickname that sounds
like a smirking expectoration.) The first issue of Deadline
from Marvel is out, and it's promising. The protagonist is a woman newspaper
reporter named Kat Farrell, and the book represents another of Marvel's
occasional forays into the arena where everyday realism meets the superheroic
fantasy of its longjohn universe. Here, Farrell is assigned to cover
stories involving "the capes" (costumed superheroes), an assignment
she resents because she'd rather be writing meaty features. Written
by Bill Rosemann, the story does what a good story should do
(but often, in comics, doesn't): it gets us turning pages right away
to find out what happens. Okay, every comic does this. But that's
too often a matter of simple mechanics: it's a printed artifact, and
it is intended that we turn the pages of it in order to see what's inside.
And that, indeed, is frequently all that makes us turn the pages. But
Rosemann does it right: we turn the pages in Deadline because
he has thrust before us, on the second page, a "mystery"-a puzzle, whose
solution we are now in search of. Did the Human Torch, while trying
to frustrate evil doers, accidentally set fire to a park because he
was hung over from partying all night the night before? This provocative proposition is not
adequately dealt with right away, despite Johnny Storm's petulant wiseacre
response. And while holding that "mystery" in the backs of our minds,
Rosemann presents us with Kat's dilemma (her professional aspirations
vs. her present assignment to "capes") and then brings us up against
the next puzzle-mysterious murders and a missing politician who may
have become an avenging presence in the city. Finding the solution may
take several issues of the comic. But that's as it should be. And while
that's going on, if Rosemann continues as he's started out, nearly every
page will present us with additional cause for suspense, for turning
the page-even when some previous puzzle has been solved on the same
page. Rosemann's dialogue crackles with authentic
sounds and phrases. And Guy Davis's artwork is purely ordinary.
That's a compliment, kimo sabe. Davis does not infect the storytelling
function of his visuals with stylistic ruffles and flourishes designed
to impress us with his command of tiny tiny details or kinky would-be
manga art. Instead, he draws pictures of characters in ways that present
us with recognizable faces from page to page, acting against realist-looking
locales. No fancy footwork. Just pure competence. Good storytelling.
Good comics. Bravo. My Friend Dahmer is by alternative
cartoonist John Backderf, or "Derf" as he signs himself. Derf
apparently knew Jeffrey Dahmer, "the most notorious serial
killer in history," when both attended high school in that oddly rural/suburban
community of Dahmer's youth, and in this book, Derf describes Dahmer's
peculiarly alienated personality with a series of vignettes that, he
vows, are absolutely true. Derf says he was compelled to tell this story,
mostly because, as a cartoonist, he is a storyteller; and his acquaintance
with Dahmer gave him material for a story. He has waited long enough,
though, he says, to avoid the charge that he is trying to "cash in"
on Dahmer's infamy. And I agree. Dahmer, like many adolescents, was
tormented by stronger more physically appealing youths who found him
frail and nerdish; unlike most such victims, Derf says, Dahmer reacted
by adopting a comedic persona, that of a family acquaintance, an interior
decorator with cerebral palsy. Dahmer took to walking and mumbling spastically,
earning guffaws of appreciation from his cohorts, Derf among them. He
began every school day, Derf reports, by downing a six-pack of beer;
then he lurched through the day in a drunken stupor. He also collected
road kill. Derf's drawing style might be charitably
described as deliberately ugly, scarred with patches of frayed black
solids passing for wrinkles in clothing or atmospheric shadows. It seems
somehow fitting for his subject here. Derf thinks Dahmer could have
been saved had he somehow managed to attract the attention of some responsible
caring adult. Alas, he didn't. And in fact, Dahmer's experience as a
teenager taught him that he could become invisible if he just kept quiet
except when called upon to do his "act." It may be, as Derf says, that
Dahmer in his subsequent life believed he would never be caught because
he believed in his utter invisibility, a lesson he learned as a consequence
of his miserable adolescence. The story has its hauntingly horrific
moments, too-not the least of which is Derf's calculation that, at the
time of his last encounter with Dahmer, Dahmer's first victim was already
dead in the trunk of the car parked right there in the family home's
driveway. Makes you squirm. Kyle Baker's King David from
DC's Vertigo is quite another matter albeit haunting in its own completely
different way. In 160 slick-paper 8.5x11" pages in paperback ($19.95),
Baker tells the Old Testament story of David-his encounter, while a
youth, with the giant warrior Goliath, his defeat of same, his rise
to favor with King Saul (and Saul's disheartening machinations to rid
himself of an underling more popular than he), his triumph as warrior
king of Israel, his seduction of Bathsheba, his disposing of her husband
by sending him out on the battlefield to certain death. And so on. It
is, in other words, a pretty faithful re-telling of the traditional
story, enhanced by Baker's artwork and narrative treatment. The book employs the same narrative
mechanism that Baker used with You Are Here: where there is text
or dialogue, it appears typeset below the pictures-no speech balloons.
The pictures in glorious full-color march in even cadence across the
pages in neatly rectangular panels for the most part, but Baker also
deploys occasional full-page imagery and some isolated figure drawings
(pictures of people with no background or borders). Baker's drawings
are absolutely delicious-comedic in a bigfoot manner, quirky with texture
and varying linear qualities. But, alas, his drawings are overwhelmed
by the color, which drenches them with high intensity hues, so brilliant
that they outshine the drawings they're meant to color. Sometimes it's
nearly impossible to see the drawings so deep are the colors with which
they are bathed. And that's too bad because Baker's
drawings give the tale a distinctive humorous patina (as you might expect
with a bigfoot treatment of any story), and Baker adds to this aura
the hilarity of a New York brand of dialogue, which often sounds like
something out of the old Goldberg radio show, the comedy of a version
of English that is imposed upon a Yiddish syntax with Jewish cultural
overtones. A couple of Saul's guards bring little
David into the royal presence, discussing, as they go, the kid's ability
as a harpist compared to that of his predecessor, a Kenite, whom Saul
executed. "The Kenite was a lousy harp player!"
says one guard. "I almost killed him myself! I'm telling you, this kid's
great! He played my cousin Rose's wedding." "What are you, his agent?" says the
other guard. The book looks as if it might have
started as storyboards for a full-length animated feature film. If so,
it's too bad the film hasn't been made: Baker's tale is funny on nearly
every page while being faithful to his source, a genuine cartooning
achievement, especially considering that his source was occasionally
a pretty grim bit of history. PITHY
PRONOUNCEMENTS.
Perdida, Part I, by Jessica Abel, came out last summer,
if we are to judge from the indicia. But I got my copy only recently
through the usual source, so who knows? Here we find a young woman named
Carla going to Mexico to discover, we may say, her "authentic self."
She's half Mexican. Once there, she takes up again with her erstwhile
lover, Harry, who avoids contact with the indigenous population with
the same dedication that Carla seeks it out. Harry is apparently bent
on become a writer of the sort that William Burroughs was and seems
to be imitating Burroughs' self-destructive lifestyle. Part II is already
out but I haven't seen it. Part I ends with a provocative sequence of
visuals that do not bode well for our heroine. Abel's artwork is often
a little heavy-handed with the brush, giving visual emphasis to inconsequential
background detail equal to that of foreground figures. Sometimes her
faces slip into indistinct images; often, however, she displays a delicate
touch that is pleasing. Abel started doing comics in 1988,
xeroxing issues of an on-going series, Artbabe, which gives us
tales of love and angst among neophyte artists in Chicago. In 1999,
Abel collaborated on a comic book for National Public Radio's "This
American Life"-Radio: An Illustrated Guide, used as a premium
for NPR's Winter 2000 fund drives. All of these items are available
through Fantagraphics (www.fantagraphics.com). And here's the first issue of AC Comics
latest title, America's Greatest Comics, another in AC's seemingly
endless and wholly welcome series of titles reprinting some nearly forgotten
treasures of the Golden Age. In this issue, we find Matt Baker's
celebrated Phantom Lady, Bob Powell's Thun'da, Bill Ward's
Torchy, and Steve Ditko's Mysterious Traveler. There's also a
war story by Doug Wildey and a horror story by Jack Kirby
and Joe Simon from the pages of Black Magic, and a stunning
horror tale from Joe Kubert. Finally, a historical rarity, a
very early Doll Man story by Lou Fine (the pages are in four-tier
format with tiny panels, signaling early vintage). Throughout, Bill
Black and his minions have added gray tints to black-and-white reconstructed
art, yielding a visually attractive package. And crammed with history,
too-the stories, of course, with the bonus of an occasional text page
by Black. A nifty title, but I wish Black would give the dates or issue
numbers of the comic books in which his reprinted stories first appeared.
Then AC reprints would be treasures indeed. For more history of comic books, try my book, The Art of the Comic Book, which you can get a glimpse of by clicking here. To find out about Harv's books, click here. |
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